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Category Archives: Non-time-base
production2_part2
Hilliard_Part2 This is Part 2 for my final for Production 2. Our final assignment consists of 6 parts, we do a part then pass it on. This is part 2 which is the dialog.
Production Final Part one
Final_logline Final Project Part one the logline, treatment, and title. This is the first part of my final for Production 2.
3d object
I had a picture on my computer of a sunset in my back yard. The assignment was to place a 3d object in a photo so that the object looks like it belongs there. I enjoyed this project I made … Continue reading
Fruit Bowl
With this project I was given the fruit and I needed to texture it and light it. I used a mix of my own textures that I made in Photoshop and the texture presets in Autodesk Maya 2012. I also … Continue reading
Comic Book
This is from Figure and Motion. Our final was to design a comic book. I decided to make a comic book about a dog. This was a hard project since I rarely look at a comic book the closest I … Continue reading
Posted in Non-time-base
Tagged Adobe photoshop cs5, Comic book, Figure in Motion, pencil
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locomotive
This class was my first maya class, this project helped me a lot with not only the class but maya all together. This isn’t the best model that I have ever done but it is one the most significant ones. … Continue reading
Directions
In Computer Animation 1 we used photoshop a lot. This is one of my favorite projects, we had to write out the directions from home to school in our own … Continue reading
Posted in Non-time-base
Tagged 11x17, Adobe photoshop cs5, Computer Animation 1, Directions to school, type
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Peanut Butter and Fluffinator
Advance Modeling Project number 1. Our assignment was to make an Inator, like the inventions on “Phineas and Ferb”, I decided to make the Peanut Butter and Fluffinator, this machine flings Peanut butter and Fluff sandwiches into the air for … Continue reading
Orange
This is made in Maya 2012. This project is in Advance lighting and texture class. The project is to take a sphere and change the lighting and texture to make it look like an orange. This is the first … Continue reading
Posted in Best Work, Non-time-base
Tagged Advance Lighting and Texturing, Maya 2012, Orange
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